For a bullet hell game, there isn't half some lag to it, especially towards the end. The boss fights weren't hard because they were difficult, they were hard because you can genuinely move so slow you see it play out frame by frame.
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For a bullet hell game, there isn't half some lag to it, especially towards the end. The boss fights weren't hard because they were difficult, they were hard because you can genuinely move so slow you see it play out frame by frame.
Plz DM info about where you experienced lag, what your buildout was and your system specs. TY!
Well done everyone for participating, you've all done some brilliant work!
Okay, yeah, the second stage is glitchy. I click on the stick figure's head, and they're still standing, it take multiple hits to kill them, and then I suddenly die from getting hit out of nowhere, (behind cover?), then either the screen soft locks on a game over or the credits
Finally, some criticism and feedback. I have noticed some soft-locking and some glitches, like having the shoot the stickman two more times even if his head is blown off. When I update this game I'll add some armor or something to indicate that he can detect you or his head has more protection. Thank you for having some feedback, I will try my best to fix this! :D
Pity I missed this, but it is a great piece regardless.
hm srry if u did , my art do be lookin good tho
Joined on 10/24/22